Sfera is a research-driven collective formed by Sylvia Rybak, Marco Winter, and Ula Sowa Przybylska, working across digital art, media theory, and immersive production. With backgrounds in photography, data science, cultural anthropology, and sound, their practices converge around the critical exploration of social and economic structures, speculative aesthetics, and technological mediation. They met during their studies, where they specialised in 3D game engines, and have since collaborated on digital environments and interaction aesthetics.
Their current work spans themes such as hauntological aesthetics in video games, the cultural dissemination of systemic imaginaries, and immersive modes of storytelling. Sfera’s practice is grounded in interdisciplinary methods, drawing from theory, research, and technological experimentation to explore how digital tools shape collective imagination and political possibility.
Sylvia Rybak, originally trained in photography, is a researcher and digital artist exploring hypothesised social and economic systems and their dissemination through blockchain, gaming, and internet cultures. Marco Winter brings together media theory, data science, and sound to investigate how affect and memory operate within the haunted architectures of digital play. Ula Sowa Przybylska, with a background in cultural anthropology and immersive media, is focused on narrative space and immersive storytelling.